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Blender Training – Architecture and Design

Introduction to Blender Training

  • Blender interface and navigation
  • Project import (Revit, SketchUp, 3ds Max)

Modeling in Blender

  • Polygon modeling
  • Curves
  • Physics-based modeling
  • Parametric modeling
  • Environment creation

Materials and Textures in Blender

  • Material application
  • Specific materials

Lighting in Blender

  • Natural sunlight
  • Artificial lights
  • Lighting study by time zone and specific periods

Rendering in Blender

  • Camera settings and manipulation
  • Ray-traced rendering (Cycles)
  • Real-time rendering (Eevee)
  • Blender animation sequence production
  • Blender post-production

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